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Re: [DS]Campaign

From: "Robin Paul" <Robin.Paul@t...>
Date: Thu, 14 Feb 2002 23:41:16 -0000
Subject: Re: [DS]Campaign


----- Original Message -----
From: Brian Bilderback <bbilderback@hotmail.com>
To: <gzg-l@csua.berkeley.edu>
Sent: Thursday, February 14, 2002 10:24 PM
Subject: Re: [DS]Campaign

> Roger Burton West wrote:
>
> > >Winning a scenario will give you some nominal repair/replacement.
> >
> >Some risk of cascading failure here. Which is realistic but annoying
for
> >the losing player. This is a general problem...
> >
> > >Ideas?  Suggestions for scenarios?
> >
> >There's a really neat idea I saw in a wargame a while ago, though
I've
> >since forgotten where. For a lopsided scenario, you specify the point
> >value of one force and the terrain setup. Then each player names a
> >point total for the other force; the one who names the lower total
gets
> >to use that force...
>
> Shades of Battletech Clans.....

I think that's in OHMU: Oversized Heavy Mechanized Units.  I'm scowling
at
my bookshelves, but it's refusing to show itself. ISTR the mission type
was
also selected and "bid for" as above.

Rob Paul

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