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OOPS, was Re: OT Re: 2300 AD - GZG

From: "Brian Bilderback" <bbilderback@h...>
Date: Tue, 29 Jan 2002 17:25:59 -0800
Subject: OOPS, was Re: OT Re: 2300 AD - GZG

Sorry, gang.  Blasted computer froze up, didn't mean to send multiple
times.

2B^2

>From: "Brian Bilderback" <bbilderback@hotmail.com>
>Reply-To: gzg-l@csua.berkeley.edu
>To: gzg-l@csua.berkeley.edu
>Subject: OT Re: 2300 AD - GZG
>Date: Tue, 29 Jan 2002 17:17:37 -0800
>
>Edward Lipsett wrote:
>
>>Yup; and once anything Traveler-related can be used, the possibilities
>>are endless.
>>Basically, tho, I think most of the 2300AD fans just like the
>>background. The mechanics are simple and often elegant, but not Nobel
>>Prize stuff.
>
>I like the concept behind T2K, it opens up all sorts of opportunities. 
One
>of the things I like is that it presents you with a future where there
is
>some advanced weaponry around, but with a regressed society, without 
>forcing
>all sorts of magic/pseudo D&D stuff on you (a la Shadowrun or Rifts). 
Of
>course, if you WANT the magic or supernatural bent to it, I forgot to
>mention Dark Conspiracy, which uses the same system also.  Sort of a
T2K
>meets Call of Cthulu.
>
>2B^2
>
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