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RE: DS2: Design questions of my own.

From: "Noel Weer" <noel.weer@v...>
Date: Tue, 15 Jan 2002 17:41:28 -0600
Subject: RE: DS2: Design questions of my own.

-----Original Message-----
From: owner-gzg-l@lists.CSUA.Berkeley.EDU
[mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of John Atkinson
Sent: Tuesday, January 15, 2002 4:08 PM
To: gzg-l@csua.berkeley.edu
Subject: RE: DS2: Design questions of my own.

>>--- Noel Weer <noel.weer@verizon.net> wrote:
>
>> non-issues with Cascadia - I would run a point
>> (probably 2) of Stealth. Here
>> the stats would start to shift: class 5 armor, with
>> only a class 3 chance of
>> getting hit.
>
>Cost-wise, that's almost the same as buying 2 size-3
>medium tanks.
>
>> You have the missile threat covered with the ECM and
>> PDS, so if you make the
>
>My tank destroyers can still kill them--size 2 with
>2xGMS/H Sup.

Possibly, but the design has done as much as it can to fend off the GMS
threat which is all that can be asked.

>> armor ablative than you mitigate HEL threats as
>> well, maximizing the armor's
>> efficiency (fitting nicely with the survival aspect
>> of the Cascadia
>> doctrine).
>
>But still dies to MDC/HKP.

True enough. You can only do so much. :)

>John

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