RE: Re: [SG] PBeM
From: "laserlight@q..." <laserlight@quixnet.net>
Date: Fri, 4 Jan 2002 11:10:39 -0500
Subject: RE: Re: [SG] PBeM
>>Anyone worked out SG2-by-PBeM?
Denny replied:
>...battlefield map, with troops laid on last if visible. You can
produce
excellent maps with FTMAP. I have redrawn the grunt gifs for anyone who
might want them.
Ha, getting fancy. I was just thinking "put a grid on a GIF map and
write orders from there".
>>And is anyone sufficiently eager to give it a try?
>I'd certainly like to lurk, or perhaps give it a try if no-one else
has/will
Looks like you're it, unless we have other volunteers :-)
>> Something fairly small and straight forward,
>Simple is good, I can do simple. Recon in Force seems adequate ...
>>probably with prewritten orders instead of alternating just to speed
things
up, I'd >think.
>I think alternating would be less hassle to resolve, and ultimately
faster
to play, as the command focus would be on the 'now' action with less
need
for speculative orders.
ok
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