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Germy wrote:
> >However as it
> >states in the rules, people are free to write their own history -
including
> >expanding upon the canon stuff. So I guess trying to stop people
expanding
> >the canon is the same as stopping people expanding their own
histories.
>
>But this is my point, I'm guessing but the Fleet books were probably
the
>result of people pestering Jon for "Official" designs for the various
fleets.
>I personally think that although yes I can come up with my own designs
and
>history, when there is an official background and designs (like GW do)
>people don't
>like it when you deviate from them.
My two öre:
If you play in the "canon" GZGverse, accept it for what it is. You're
free
to fit your own creations into it - but if you change the "canon" bits -
eg. because you find them incredible or unpalatable - then you're no
longer
playing in the GZGverse! Unless you manage to bludgeon Jon T. into
changing
the "canon" to fit your opinions, you're playing in a different universe
of
your own design.
Which is of course entirely OK - virtually all of my non-playtest games
are
set in a homegrown background stemming from an old Starfire campaign -
as
long as you realize that that's what you're doing and don't try to force
others to play in your universe if they don't want to!
>I have mainly Kra'vak ships, now when I put them on the table people go
>"so you've gone for the Kra'vak then" not "so what is your race called
>then?"
That has nothing to do with the Fleet Books though. The KV have been KV
ever since More Thrust was published (or since the models were first
released, whichever came first)! Just like the Phalons were known under
that name as soon as the models were released; they didn't have to wait
for
FB2...
Later,
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
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