NAC Military Units in 2183
From: "Thomas Barclay" <kaladorn@f...>
Date: Fri, 30 Nov 2001 04:19:20 -0500
Subject: NAC Military Units in 2183
First, let me take this discussion in an
interesting direction: How many military units
will the NAC have in 2183?
Answer: Pantloads. Metric Pantloads in fact.
Why:
The NAC has been involved in large scale star
spanning conflict for protracted periods. These
conflicts include battles off-Earth, as well as the
restoration of America (pacification is such a
nasty term), the thumping of the LLAR and
booting off-Earth of same, and the Solar Wars.
Not to mention bushfire wars, etc. etc.
What is the population of the NAC?
Beth has run some numbers, but take a guess
at a current day pop of about 700 million or so
and then tack on 200 years of growth, even
with wars figured in. It ain't a small number. To
defend that many people takes a lot of armed
people. Especially in the hostile climate of the
GZGverse. And there are a lot of taxpayers to
back them up.
Yes, the cost of moving units to space will limit
the number of space mobile forces (note, this
doesn't limit the number of down-well forces,
just those you ship about). But the NAC and the
ESU will be the big boys on this block. And with
the KraVak threat and other Xeno threats, more
people would likely be joining up (though this
only impacts where the GZGverse is headed,
rather than where it is).
And, being the British, and fairly smart (fairly, I
didn't say entirely....) about colonial issues (and
colonial pride), you'd surely want to adopt as
many of the military units with proud traditions
as you could into your own military and
gradually homogenize them (somewhat) into an
amalgamated fighting force but with distinct
traditions for the various units.
What units will be in the GZGverse? I'd say most
of them. For the UK, that would include the
current active service forces, plus Gurkhas (at
least 3 RGR as referred to in the Stargrunt
timeline), plus a number of colonial forces (in
this case, I'm not talking about North American
but off-Earth colonial forces). Albion must have
its own units with some tradition by now. And
every backwater will have milita/reserves with
some sort of affiliation with a parental military
organizational unit.
For the US, I'd imagine you'd have the 101st
and 82nd Orbital Assault Divisions, the 1st
Armoured (Grav), The 1st Mobile Infantry
Division (Grav) ("the big red one" - bunch of
snoozers), The 5th Special Forces, etc. Plenty of
room for all the NGs, though they'd probably
have had to adopt a slightly different
nomenclature under the British crown. And of
course, the Duke of Pittsburgh's Fusiliers and
the King's Own Memphis Rifles.
For Canadian Units, since I think most units
would not only exist, but be far larger than
today (this applies to all forces - the population
would likely be at least as high, and greater in
places that today have a low pop density like
Canada), I think one should include:
(notice we already have UK themes....)
The Royal 22/e Regiment (Vandoos)
The Queen's Own Rifles
The Royal Canadian Regiment
Princess Patricia's Light Infantry (PPCLI)
The Canadian Scottish Regiments
The West Nova Scotia Regiment
The Princess of Wales Own Regiment
The Lord Strathcona's Horse
The Southern Alberta Light Horse
The Joint Task Force 2 (our Spec Ops/Airmobile)
The Lake Superior Scottish Regiment
The Canadian Rangers (Arctic/Innuit)
The Cameron Highlanders of Ottawa
The Toronto Scottish Regiment
etc.
Plus of course a whole pile of Navy, Naval
Reserve, Artillery, and Communications Units
(note, in Canada, Comms/EW is some sort of
oddball separate service from normal
army...never quite figured out their relationship
to us gropos). Oh and don't forget the flyboys.
Javascript enabled page with some very cool
information about many of the Canadian units
(including who they are and some web page
links)
http://www.cdnarmy.ca/
In general, assume the NAC will probably have
just about every existing unit plus more. Take a
look at the fleet size. Perhaps Oerjan or Indy
might take a guess at how many sailors are
represented by the fleet totals? I suspect it is
quite a few. And this is in a service where it only
takes one guy and some AI to control a few AU
of space.... whereas the grunts still have to take
and hold ground and that is still labour-
intensive. There'll be no shortage of gropos or
excuses to stick your favorite unit into the future
history.
Heck, there's even probably room for Sand,
Dirt and Gravel (The Stormont, Dundas and
Glengarry Highlanders), the Broken Rifles (The
Brockville Rifles), the Goods Gift for "Alternate
Lifestyles" (Governor General's Foot Gaurds),
and a few other select units :)
<No, my old unit affiliations don't show...
much.>
Tomb.
-----------------------------------------------------------
Thomas Barclay
Instructor, CST 6304 (TCP/IP programming for the Internet)
kaladorn@fox.nstn.ca
http://fox.nstn.ca/~kaladorn/CST6304
http://stargrunt.ca/tb/CST6304