Prev: RE: Walkers Next: Re: Points, was Re: grav

RE: [DS] 6mm Bugs

From: "Iain Davidson" <iain@a...>
Date: Mon, 26 Nov 2001 18:42:12 -0000
Subject: RE: [DS] 6mm Bugs

... and vertical slopes as easy ;-)

Mind you, its easy to track them - just follow the slime trail....

Cheers,
   Iain.

-----Original Message-----
From: owner-gzg-l@lists.CSUA.Berkeley.EDU
[mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of Roger Books
Sent: Tuesday, November 20, 2001 1:51 PM
To: gzg-l@csua.berkeley.edu
Subject: Re: [DS] 6mm Bugs

On 20-Nov-01 at 08:40, JEREMY CLARIDGE (jeremy.claridge@kcl.ac.uk)
wrote:
> 
> 
> > We probably need a new mobility class in DSII: "Sluggish".
> > Slow Tracked might do, however
> 
> Actually we could probably do with a DS2 alien supplement promised
some
> time ago ;)
> 
> And I'd go for "Slug-like" who's to say that the alien vehicles
> aren't High-speed slugs :)

I wouldn't expect high-speed slugs, but maybe slugs that treat
heavy forest as difficult terrain instead of impassable.

Roger Books


Prev: RE: Walkers Next: Re: Points, was Re: grav