Prev: Re: OUDF design Qs Next: Re: [OT] Storing Minis

Re: FT FCs: was: Should be obvious..... But I missed it...

From: aebrain@a...
Date: Mon, 12 Nov 2001 10:05:03 +1100
Subject: Re: FT FCs: was: Should be obvious..... But I missed it...


> I am unsure on FCS limits with SM and MTM's.
> 
> Beams require one FCS per target-ship, NB's require one FCS per target
> system per ship, but can you use FCS for Sm and/or MTM launches and
then
> for other weapons in one turn?

MTMs are still not fully defined for FT3. In FT2, one of the major
play-balance limits for them (I forget whether official or house-rule)
was that they needed a FC of their very own, one per MT missile, that
couldn't be used for anything else.

Note also that in FT2, an FC used for Pulse Torps couldn't be used for
Beams - to fire 2 MT missiles, 3 Pulse Torps and 2 Beams  at the same
target, you'd need 2 FCs for the MT missiles, another different FC for
the Pulse Torps, and yeat another different FC for the Beams.

Now in FT3/FB1 we have a different situation. You need 1 FC per target,
and any number or combination of weapons can all use this same FC. For
weapons which don't have targets as such - MTMs, SMs, PBs - then as long
as you have at least 1 FC, then you can fire. And this FC can be used
for other weapons.

So in the same example, 2 MT missiles, 3 Pulse torps, and 2 Beams at the
same target, you'd need just 1 FC rather than 2+1+1=4.


Prev: Re: OUDF design Qs Next: Re: [OT] Storing Minis