UCAVs
From: "Thomas Barclay" <kaladorn@f...>
Date: Sun, 28 Oct 2001 01:31:54 -0500
Subject: UCAVs
>From the website for the model:
The container has several interface ports to
allow maintenance checks to be performed on
the stored vehicles, or to download flight plans.
The current idea is that 50 to 100 UCAVs will
be stored at a depot, with all the containers
hooked up to a central computing station to
monitor their state.
--> Now that, my friends, is Aliens(TM) level
technology. Being able to monitor the state of
your combat vehicles while they are
containerized via an access port. Even neater
would be 802.11 or something like that - a
wireless way - just walk buy the crate and it
tells you what is in it, what state the contents are
in, etc. Now THAT is technology put to an
interesting use.
UCAV will have a twenty-year shelf life, one of
the more unusual parameters for a combat
aircraft design by traditional standards, with
removal for tests every five years.
--> This too is interesting and probably a model
for some stuff in sci-fi universes where long-
sleep shipping lasts for months or years. You'd
need to be able to have vehicles you can store
and leave on the shelf and maintain infrequently.
(On the long sleep topic, a book from the
eighties - sci-fi novel - was called "Seeds of
War" and it featured a multi-national human
force dispatched somewhere that took years to
get to. They had to train in huge ships along the
way and the real neat part was near the end
(SPOILER>>>>>>> STOP NOW>>>>>>>>>>)
...
...
...
OKAY You've been warned.
....
....
Near the end, they find out after going to the
planet, kicking butt (taking some big losses
along the way) for a while that the boffins that
determined where the enemy that attacked human
space came from were WRONG. They'd kicked
the crap out of the wrong planet. So they had to
kit up and head elsewhere.... to repeat the
performance....
And one last OT thought:
Elves. A race? Yep. One to be pitied: Most of
them don't have the strength to hand-cock a
_REAL_ missile weapon (unlike the Dwarves!)
and most of them have a glass Jaw (unlike any
Orc or Half Orc that survived to puberty).
For a slightly different view: In my campaign
world (probably 13 years old now...), they are a
an Eldar race who pretty much live forever if
you don't kill them. They value balance with
nature, art (as they see it), and magic. And they
don't like the local Gumans who keep cutting
down their Old Growth Forest to put up fields.
In fact, some of them are downright xenocidal as
far as any of the "temporary" races are
concerned. And a xenocidal warrior who has
been perfecting his technique for 400 years is
not a pretty thing. OTOH, they aren't very fecund
and when one is killed, you've taken out a few
hundred or a thousand years worth of potential
so its a pretty huge loss. They make the alleged
American adversity to casualties look positively
mild. They strike from hiding, from a distance,
and avoid battle in open terrain or in close
order. I try to make them more than a two
dimensional bunch of pointy eared tree hugging
fairy boys. They just have (like any good alien)
a different outlook and a different set of goals
and motivations than humans. :)
-----------------------------------------------------------
Thomas Barclay
Instructor, CST 6304 (TCP/IP programming for the Internet)
kaladorn@fox.nstn.ca
http://fox.nstn.ca/~kaladorn/CST6304
http://stargrunt.ca/tb/CST6304