Re: FMA DSII
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Mon, 01 Oct 2001 21:40:56 +0200
Subject: Re: FMA DSII
Roger Books wrote:
>Hey, this is exactly what I was looking for, it gives the SG feel
>I was after while working with DS and doing away with the chit
>system. We are playing DS Wednesday, I'll see if I can convince
>my newbies players to give it a try.
>
>Hmmm, looking at it I have one minor difficulty, HEAT vs
>APFC's do a system down 25% of the time? I'm having
>trouble rationalizing it.
Having the hull shovered with shrapnel from the round your APFC blasted
fifteen meters away from the tank isn't all that healthy for your
sensors <g>
And it's not "systems down 25% of the time" - SD is the least likely of
three possible Special Damage outcomes, and if you kill the target you
don't score any Special Damage at all :-)
Besides, since I design LAWs/IAVRs (AT4/M136, etc) for a living I'm
slightly biased in their favour ;-)
Seriously though, I know exactly what you mean. It *is* annoying that
IAVRs
firing at Armour/4 or stronger targets have a marginally better chance
to
inflict at least some damage if the target has APFC than if it has RA,
even
though the APFC-equipped target runs a lower risk of actually getting
*destroyed* than the RA-equipped one.
For example, here are the outcomes for IAVRs hitting Armour/5 targets
with...
No specials RA APFC
No effect 62% 71% 68%
Immobilized 1.5% 3.8% 7%
Damage 1.5% 3.8% 7%
Systems Down 1% 2.5% 5%
Kill 34% 19% 13%
I could get around this by giving HEAT Impact D8 against RA, but that
makes
RA rather weaker than in the chit system... and, equally important, it
doesn't really solve the *percieved* problem - ie. those players who
look
at the IAVR-vs-APFC interaction without crunching *all* the numbers and
say
"Special damage 25% of the time?!?" :-7
Later,
Oerjan
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
-Hen3ry