hot ships, cold space - but is the beer cold?
From: "Thomas Barclay" <kaladorn@f...>
Date: Sat, 11 Aug 2001 15:43:38 -0400
Subject: hot ships, cold space - but is the beer cold?
Brian,
You make some good points. And I agree with
you on some of them, though I think you are
somewhat stuck in conventional thought
patterns. You make an assumption about the
ship being a thermodynamically closed system.
Not really outrageous as a starting point, but
well worth questioning.
With either the wormhole sump or n-space
sump, you potentially defeat that basic axiom
and then you have a place to send the excess
energy - look at it as focusing your radiations.
We've already discussed how you could radiate
mostly in one direction.
Well, take that to another step and radiate the
power away into either a) a chunk of your own
universe further off (wormhole sump) or b)
someone else's universe. Doesn't affect
thermodynamic laws - it creates a situation
where they do not apply. They aren't broken so
much as sidestepped.
And though I don't have the link handy, some
smart laddy just came out with some pretty
wazoo math to support a drive that
compresses space (apparently some WizKid
who liked ST enough to want ot justify warp
drive - and had the mental capacity to back it
up). This doesn't mean warp drive is a
probability, just goes to show that there may
be plenty of ways to respect established
physical laws while circumventing their
limitations - because we establish scenarios
where they do not apply.
If you don't balk at Jump Drive (taking a human
into some otherspace, maintaining enough of
his local environment so he doesn't die
instantly, and bringing him back some place
spacial far distant), then the idea of bleeding off
heat into some "other realm" should seem
almost pedestrian.
Now, if you turf jump drive, turf acceleration
compensators/anti-grav, and then you want to
argue that you can't bleed heat, I'm with you.
But until that point, I don't feel terribly
aesthetically offended to say "we'll solve that
one, given our other obviously outrageous
advances".
YMMV, but I believe there are PSBs that can
work (partly because they resemble the
magitech you mentioned, and AG and
JumpDrive that I cite).
It's all about what you want to do. Jon has left
us the freedom to build what we want. Let us
not try to "coral" some sort of "truth" (no
implication that that is where you were headed,
BTW - I appreciated your scholarly input). Then
we'd be playing GW games. Freedom to choose
is part of what makes Jon's games fun. He's (at
least as far as setting/PSB/which rules to
include) pretty much the Open Source Big
Cheese of gaming.
Tomb
Who still believes in fantastical things like
honour, chivalry, non-US spell checkers,