RE: [FT] New ship design-helps & how-to
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 18 Jul 2001 10:03:54 +1000
Subject: RE: [FT] New ship design-helps & how-to
On Wednesday, July 18, 2001 6:27 AM, Alderfek@aol.com
[SMTP:Alderfek@aol.com] wrote:
> Problem is, I come up with a dreadnaught of 375
> mass and points of 1399. Is this way too much for
> standard play ? I am using the FT Fleet book ship
> designer and Fleet Mgr.
> The stats I punched in are as follows:
> Mass Pts
> Hull Int .25 94 188
> FTL 38 76
> Thrust 4 75 150
> Shields 2 38 114
> Cl.2 Beams 8 16 48
> Cl.3 Beams 6 3 42 126
> Pls Torp 2 8 24
> SML 3 9 27
> SML Mag 6 2 14 42
> PDS 6 6 18
> FC 3 3 12
> Hanger Bays 3 27 81
> Armor 5 5 10
> Fighters
> Intercept 2 36
> Torpedo 2 72
Well, you've got 4 squadrons and only 3 hanger bays...
> Total Mass 375
> Total Points 1399
>
> Advice ?
The maximum mass you want is around 200-300.
It looks like you're trying to do too much with one ship. Split the
functions into 2-3 ships will give you more flexibility, especially if
you
wind up flying through SML/PB salvoes. You've tried to combine a Foch
SDN
with a light carrier and half a dozen destroyers. In heavy play, you're
often better with more ships of specialised roles.
A specialty ground support ship should mount Ortillery, Fighters and
plenty
of PDS/ADFC/Armour plus a few smaller beams for defence.
As a suggestion, either drop the SMLs and half the beams, or shift the
fighters and Ptorps out to another ship.
'Neath Southern Skies - http://home.pacific.net.au/~southernskies/
[sstrike] Raider Fleet of War Leader Kel'em'all