Re: [FT] Ship movement and fast play Re: [FT] Fighter Balance
From: Roger Books <books@m...>
Date: Thu, 12 Jul 2001 16:24:45 -0400 (EDT)
Subject: Re: [FT] Ship movement and fast play Re: [FT] Fighter Balance
On 12-Jul-01 at 15:52, email@example.com (firstname.lastname@example.org) wrote:
> In Cinematic, a thrust-4 ship can dodge SMs quite well at speeds above
> 12mu/turn... that's only half the speed of a standard fighter. Do you
> consider this to be an extremely high speed?
> No, I do not. Maybe twice that would be what I'd so term. Half again
> merely high speed.
> Of course, a thrust-4 ship is not the slowest, and that would be
> how many salvos?
> So, you're telling me 12 or so is on the high end for the playtesting?
Oerjan is a big proponent of high speed, so I doubt 12 is anywhere
close to his high end.
The decisions and tactics have a much better feel at higher speeds.
That is, of course, IMNSHO. Realize that since I normally play
FSE low speeds benefit me. I still find high speeds more