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Date: Mon, 09 Jul 2001 19:02:39 +0100

Subject: Re: NIFT Stealth II Trial AAR

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In message
<6B3C0EEAB4FED3119F5F009027DC5E9E01D732AE@spacemsg3.jhuapl.edu>
"Izenberg, Noam" <Noam.Izenberg@jhuapl.edu> wrote:
> Re: Revised stealth.
>
> So, JTL, Laserlight, Charles, etc..
>
> Something like this seems to be favored:
>
> Stealth hull loses 1 level at Threshold 2, second level (if any) at
Thresh
> 3.
Ok.
>
> This better than a thresholdable system at first, then worse as the
ship
> gets more damaged, so on the whole, would it be a wash, costwise?
>
> Is 7% mass/level and cost 5/mass too much/little? I think it workd OK
for a
> thresholdable system.
> If we want to tie it into streamlining, we could Mass it like
streamlining
> (5%/level) and cost it 3 pts/Mass.
Err.. actually Streamlining uses 10% of hull MASS if partial, 20% if
full, and costs 2 per MASS.
> Or keep it at 7% and say that Stealth 2 ships are automatically
partially
> streamlined. Or add on to stealth at 3%Mass and 2pts/masslevel.
>
> Mass Stealth 1 Mass Cost
> 150 11 or 15 55 or 45
> 100 7 or 10 35 or 30
> 50 4 or 5 20 or 15
> 25 2 or 3 10 or 9
>
> I could go either way, perhaps leaning twoard the lighter, more
expensive
> stealth.
> The PSB of stealthing and streamlining doesn't bother me one bit. I
could
> see it work a bunch of ways. Don't forget Streamlining in FT could
also
> simply be a modified screen system that creates an earodynamic "shell"
> around a ship screaming through an atmosphere.
>
> It would help to ballance if there were any real [FT] game utility to
> streamlining
>
> Noam
>
I do have one slight 'issue' with the whole stealth concept - a
stealthed ship, even a 200+ Mass SDN is treated as if it were further
away by any attacking ship, while a MASS 6 non-stealthed scout is
attacked normally.
The implication is that the stealth system reduces the signature of
_any_ ship to a value greater than that of a fighter (which cannot be
targeted at all by non PDS weapons), but less than that of the smallest
scout/strikeboat (which could be as small as MASS 3).
Anyway, why don't we make Stealth Systems WotW #11?
Charles
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