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RE: Maritime Strike Bombers

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 30 May 2001 16:05:35 +1000
Subject: RE: Maritime Strike Bombers

Overgunned and WAY undercosted (should be close to 120 points).

Possible modifications:
*****
Strike Bomber stats:
Mass: 2 each (Count each bomber as 2 for fighter morale purposes).
Movement: 30" / 12"
CEF: 4 (cost: 1 per attack, 1 for missile launch, 1 for extra move)
Dogfight / Antiship: 5-6 = 1 point (reroll on 6).
"Heavy" fighter
Carries 2 SML missiles, 12" range or 1 MT capship missile.
Cost: 12 each = 3 (std) +2 (heavy) +1 (limited fast) +6 (1/3 SMR cost or
capship MT missile) +0 (Dogfight/antiship cancel each other).
Add +6 per fighter for planetary based (covers part of the cost of the
carrier for play balance)

Squadron Rules:
3 fighters per wing.  (36 per wing +18 for planet based)
Missiles are launched during Fighter Attack phase and automatically
locks
1d6 missiles onto the target(treat SMLs as a single salvo, MT missiles
as
individual salvoes).  If the bombers have suffered previous losses,
ignore
impossible rolls (1-4 missiles if only 2 bombers, 1-2 if only 1 bomber).
PDS is allocated after missile launch, but before number of missiles is
rolled.  Note that the 12" range for the missiles could deny the ship
PDS
fire at the bombers themselves.
Potentially these Bombers could launch missiles (1 CEF), move to within
range (1 CEF) and then attack with limited antiship (1 CEF).
*****

'Neath Southern Skies - http://home.pacific.net.au/~southernskies/

> -----Original Message-----
> From: Ryan Gill [SMTP:rmgill@mindspring.com]
> Sent: Wednesday, May 30, 2001 3:16 PM
> 
> *******
> Full Thrust Strike Bombers
> 
> 10 Pts each (60 pts for a squadron)
> Size 2 craft (double that of Fighters)
> Mv 30"/turn (occurs during fighter movement)
> 12" Secondary Move (occurs during normal Secondary Move phase)
> 4 CEF
> Dog-fight on 6's (tail guns)
> Carry 1 of 2 strike packages (Fired During Ordinance Phase)


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