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Re: [FT] Banked Weapons

From: Charles Taylor <charles.taylor@c...>
Date: Wed, 23 May 2001 19:56:14 +0100
Subject: Re: [FT] Banked Weapons

In message <20010523133910.6623.qmail@web9604.mail.yahoo.com>
	  David Griffin <carbon_dragon@yahoo.com> wrote:

> What would be the game effect of putting weapons
> in banks (ala Star Trek).
> 
> For instance, I'm thinking of playing Romulans in
> our local FT game. I'd like to make the romulan
> plasmas feel a little different, but I have a
> very conservative group.
> 
> What would be the game effect of having 4 classes
> of plasma torpedo, each of which is essentially
> a bank of 1-4 pulse torpedoes. In other words, a
> class 3 plasma torpedo would be 3 pulse torpedoes
> in one bank. They would fire together on one roll
> and either all hit or all miss. Further, they 
> would only have one roll on threshholds, all going
> out or all staying up.
> 
> Would that be more powerful, less powerful, or
> the same as buying the same number of pulse 
> torpedoes to fire normally?
> 
> If it turns out to be more powerful, what could
> be done to weaken it to "normal" level?
> 
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Well, I've made the same suggestion - look under 'Heavy (Classed) Pulse
Torpedo' in Noam's Weapons and Defence Archive (which, if you message
sparks any discussion, will have become WotW #9.5 :-).

There is an alternative idea for a Romulan Plasma Torpedo in there as
well (its one of the two weapons named 'Plasma Torpedo' IIRC the other
is a Battlefleet Gothic conversion). This one is similar to the phalon
Plasma Bolts.

Or you could just use Phalon Plasma Bolts - or even go back to FT2 and
use a Nova Cannon :-) (at least 1 Star-Trek-FT conversion did that,
IIRC).

Charles

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