Prev: RE: Subject: Terrain Next: Re: Subject: Terrain

RE: [FT] WotW #7 Holofields

From: Charles Taylor <charles.taylor@c...>
Date: Fri, 27 Apr 2001 19:20:07 +0100
Subject: RE: [FT] WotW #7 Holofields

In message <B18DDC5F1158D311A66900805FD4718102C7C8FA@VSTASV1>
	  "Robertson, Brendan" <Brendan.Robertson@dva.gov.au> wrote:

> Did anyone see my suggestion to cover this the other week?
> 
> Holofield:
> Mass: 10%, cost: 4 x mass.
> The holofield ignores all rolls of "6" on the first roll (either
to-hit or
> beam rolls).	Rerolls still apply.
> ie: beams do 1 pt on 4-5 & none on 6 (re-roll still applies); ptorp /
k-gun
> ignores to-hit roll of "6" but will score full damage as normal if
hit;
> missiles ignore a lock-on of 6 missiles. Area effect weapons
(Novacannon &
> Plasmabolts) and missiles after locking on (MT or Salvo) do full
damage as
> normal.
> 
> The result vs beams can be a little screwy, as reroll damage will
bypass the
> armour completely if no other die does normal damage.  But this is
passable,
> as the ship isn't where it visually appears anyway.
> 
> Brendan
> 'Neath Southern Skies
> 
I don't remember seeing that one - _interesting_ idea - doesn't appear
to have any effect vs. MT-Missiles though.

I think I prefer the other version though.

Prev: RE: Subject: Terrain Next: Re: Subject: Terrain