RE: Nukes was: Tin Cans versus Dreadnoughts
From: "Brian Bell" <bkb@b...>
Date: Sat, 10 Mar 2001 22:10:37 -0500
Subject: RE: Nukes was: Tin Cans versus Dreadnoughts
Today -- Ogre.
---
Brian Bell
bkb@beol.net
ICQ: 12848051
AIM: Rlyehable
The Full Thrust Ship Registry:
http://www.ftsr.org
---
-----Original Message-----
From: owner-gzg-l@lists.CSUA.Berkeley.EDU
[mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of kh.ranitzsch
Sent: Saturday, March 10, 2001 1:33 PM
To: gzg-l@csua.berkeley.edu
Subject: Re: Nukes was: Tin Cans versus Dreadnoughts
> A lot would depend on how bad you wanted to take out that Kirov, but
it
can be
> done a lot more easily than with a flock of Harpoons. Funny enough, FT
doesn't
> have anything equivalent to nukes...
Indeed, there are very few wargames that seriously have nukes. They are
just
too devastating to make for a fun tactical game.
When was the last time you used a nuke in a game ?
Greetings
Karl Heinz