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TomB said:
> >--> An interesting SG2 game would involve giving one side a map
with
> >objectives that notably disagreed with the board setup, so the
player
> >in
> >charge had difficulty deciding where his mission objectives lay...
Glenn said:
> You are a sneaky, devious and evil GM, I can tell. Like Mary
Poppins,
> "Practically perfect in almost every way."<grin>
Don't tell Stuart about this!
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