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Re: maps

From: Glenn M Wilson <triphibious@j...>
Date: Fri, 09 Mar 2001 19:34:37 EST
Subject: Re: maps

On Fri, 9 Mar 2001 14:11:00 -0500  "Barclay, Tom" <tomb@bitheads.com>
writes:
<snip>
>--> An interesting SG2 game would involve giving one side a map with
>objectives that notably disagreed with the board setup, so the player 
>in
>charge had difficulty deciding where his mission objectives lay...

You are a sneaky, devious and evil GM, I can tell.  Like Mary Poppins,
"Practically perfect in almost every way."<grin>

Gracias, Glenn/Triphibious (American Mongrel)
You don't have to be French to be a 'frog', or even human!
Nektons - Real Marines! (Die, Ralnai, Die!)
Starguard, Dirtside 2,	Ratner's Space Marines, Stellar Conflicts
and Uprisings, and Full Thrust/2nd.  Resistance is everything!

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