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Re: DS campaign system?

From: "chubbybob" <bob@r...>
Date: Sat, 17 Feb 2001 18:17:47 +0100
Subject: Re: DS campaign system?

try here for a strategic starship and ground cambat campaign system
called
overlord. The ground system could easily be converted to provide a
dirtside
background and the star system has a full thrust conversion module.. its
also free

http://www.primenet.com/~kj/Overlord.htm

Bob Deangelis
----- Original Message -----
From: "Nyrath the nearly wise" <nyrath@clark.net>
To: <gzg-l@csua.berkeley.edu>
Sent: Saturday 17 de February de 2001 17:44
Subject: DS campaign system?

> I have a vague memory of ground combat game that had rules for linking
it
to
> an interstellar campaign (was it SPI's StarSoldier?)
>
> Some starships could carry X amount of "troop points".  Planets were
defended
> by friendly troop points.
>
> If an invading starship task force eliminated all defender starships,
> they could conduct a planetary invasion.
>
> The idea was to play a couple of representative scenarios which would
> simulate the invasion.  The results of a scenario with a few units
> would determine how the entire invasion turned out (without having
> to play ten thousand scenarios)
>
> One would use the troop points to purchase the units involved in
> the scenarios.  Several scenarios could be played, with the units
> available for latter scenarios depending on what survived the prior
> ones.  For instance one could first play an orbital landing scenario,
> then an ambush scenario, then an assault on a planetary base.
>
> Some troop points could be held in reserve, so as to preserve them
> for later scenarios.
>


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