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Re: Counter terrorism FMA was Alien terrain

From: "Bob Makowsky" <rmako@c...>
Date: Tue, 6 Feb 2001 07:11:16 -0400
Subject: Re: Counter terrorism FMA was Alien terrain

Greetings Beth,

Some interesting ideas.  It does seem the way to do it would be some
sort of
hidden movement or even better a 2 table system with referees.	Each
team
moves about until within sight then the figures are revealed.  A good
convention game but a bit tough to do at home on a Saturday <G>.

Bob Makowsky

----- Original Message -----
From: Beth Fulton <beth.fulton@marine.csiro.au>
To: <gzg-l@csua.berkeley.edu>
Sent: Monday, February 05, 2001 7:54 PM
Subject: Re: Counter terrorism FMA was Alien terrain

G'day Bob,

I know its not counter terrorism exactly, but with my Greys I spend an
awful lot of time hidden, it doesn't take long before you get used to
moving up multiple markers (true and dummy markers, like for snipers but
representing whole squad not just a sniper). We've also played a bit
with a
system that when in cover (like woods etc) then we don't have to roll
quality die, but the opposition can do an opportunity spotters roll
(heard
a rustling in the bushes or something), if successful with both die then
you're placed on the table (spotlight!!!) if only one of their die is
successful then they flip a chit of their choice... sometimes they see
you
sometimes they don't ;)

Works pretty well and makes for people jumping at shadows.

We also start with setups where a few are on guard and the rest off
doing
more domestic stuff, so it takes time for them to get organised and into
place anyway. The fun is seeing what short cuts they're willing to make
to
be ready on time once the call goes out that somethings a foot - comes
from
playing far too much gun slinger I'd say ;)

Cheers

Beth

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