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Re: SG2-What's it like?

From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Tue, 6 Feb 2001 07:14:08 +0100
Subject: Re: SG2-What's it like?

<tomb@bitheads.com wrote

[What's SGII like?]

> Chocolate and Peanut butter together.... !!!!

Oh. I didn't know SGII was nauseating... ;-)

Oerjan Ohlson
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
- Hen3ry

> 
> Seriously, as one of the affirmed SG2 proponents, its a medium-speed
> skirmish game that plays smoothly if you want it to, has elegant
command and
> control rules, has the best use of unit quality I've seen in a game
system,
> and models mission motivations well (if morale is a bit generous). It
plays
> quickly, keeps both sides involved, and is easy to tinker with
without
> breaking the system. Its one difficulty is sometimes new people find
it hard
> to balance scenarios because no points system exists. Forethought and
a bit
> of experience pretty much cure this one though. 
> 
> It easily gives itself to move and fire tactics and penalizes
warhammer-ish
> charges (close assaults work, but best executed against an already
> suppressed foe if you don't want riddled). And it is pretty much the
most
> fun skirmish game I've played (and I've played a bunch). 
> 
> As for figs, I buy from Nic in Oz, Jon in UK and KR in USA. All have
been
> good to me, and I love to demo their products and pass out their
cards at
> cons. Prices run about $2+ per figure, but there are some bulk
discounts (at
> least Jon has platoon packs and I think the others might work you a
deal if
> you order in bulk). 
> 
> And the nicest part is Jon almost (not quite but close) treats this
like a
> community effort or an open source venture. It doesn't give you the
> GW/Microsoft "thou shalt do thus" feeling and the gamers in the
community
> are genuinely interested in everyone at the table having a good time.
Not
> too many munchkins here.  No point system does that....
> 
> Trust me, you won't regret it. BTW, if you're a Canuck, you might
look for
> some local players. I know some in Victoria, Vancouver, Toronto,
Ottawa, and
> Kingston. We might be able to find some in other places....
> 
> 
> ------------------------------------------
> Thomas R. S. Barclay
> Voice: (613) 722-3232 ext 349
> e-mail: tomb@bitheads.com
> 
> 2001: To the New Millenium! The next thousand years
> are MINE. 
> ------------------------------------------


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