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RE: FT_Command & control

From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Fri, 26 Jan 2001 10:01:00 -0500
Subject: RE: FT_Command & control

This would be VERY hard to balance. What would be the mass/cost/value of
linking a CH and a DD? What would be the mass/cost/value of linking 2
Komorov SDNs?

I would think that this would have to be on BOTH ships and have a
mass/cost
equal to about 1/2 the mass/cost of the weapons it could link to. But
this
makes it hard to design.

Perhaps it should be similar to how the FTL Tug is done. Command Bridge
be
10% of the mass of the ships it can link to. I.e. a Command Bridge that
could link 100 mass of ships would mass 10 and cost 40. Each ship that
it
can control would have to have a Command Link FCS (CFCS) that is mass 1
cost
4. A linked ship uses a single FCS of the Command Ship's FCS instead of
its
own while linked (limits number of targets). CFCS cannot be used as a
normal
FCS.

All the above is off-the-top-of-my-head, is not balanced, and probably
contains many flaws.

-----
Brian Bell
bkb@beol.net
http://www.ftsr.org/
-----

> -----Original Message-----
> From: Andrew Apter [SMTP:andya@speechsolutions.com]
> Sent: Friday, January 26, 2001 9:47 AM
> To:	gzg-l@csua.berkeley.edu
> Subject:	RE: FT_Command & control
> 
> In a more basic game mechanics approach, a command bridge should allow
a
> group of ships to fire as a unit. This would allow a group of small
ships
> to
> fire as one ship gaining an initiative advantage. If the ship with the
> command bridge is distroyed the ships fire separately. Command rating
> would
> give the number and kinds of ships that can be added to a task force.
A
> Distroyer Leader can not command a curiser and other such details
would
> needed to be stated.
> Andy
> 


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