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RE: [SG2][DS2] battalion or regimental level meta-game

From: Michael Brown <mwbrown@v...>
Date: Wed, 17 Jan 2001 06:58:23 -0800
Subject: RE: [SG2][DS2] battalion or regimental level meta-game

I'm thinking that some thing with a 1 to 2 km hex would be in order. 
For SG a 
table would be one hex, for DS a table would be multiple hexes.  Using
Assault 
would for SG give you table of @ 7 hexes, for DS a hex would equal 2.5
inches.

Michael Brown

-----Original Message-----
From:	Owen Glover
Sent:	Tuesday, January 16, 2001 2:43 AM
To:	gzg-l@csua.berkeley.edu
Subject:	RE: [SG2][DS2] battalion or regimental level meta-game

Hmm,

Immediately springs to mind is Assault with the opther add on games,
Boots'n'Saddles, Bundeswher and Cheftain. Hex size was 250m scale and
played
at Regt level. Obviously anything you choose will need some modification
but
this one would I think be reasonably adaptable?

My 2 cents.....

Owen

> -----Original Message-----
> From: owner-gzg-l@lists.CSUA.Berkeley.EDU
> [mailto:owner-gzg-l@lists.CSUA.Berkeley.EDU]On Behalf Of Laserlight
> Sent: Tuesday, 16 January 2001 3:08 PM
> To: gzg-l@CSUA.Berkeley.EDU
> Subject: Re: [SG2][DS2] battalion or regimental level meta-game
>
>
> > Musing away, I was, about how nice it would be to have something to
> string
> > together games of DS2 and SG2. Then a thought came to me... would it
> be
> > feasible to implement a reasonably simple battalion or regimental
> level
> > metagame that would generate scenarios for DS2 and SG2?  SG2 battles
> tend to
> > be fought with anything from 2 squads up to 1 company or more,
> whereas DS2
> > battles are probably fought anywhere from company to battalion
> sized. That
> > therefore means battalion or regimental level might be appropriate
> for a
> > metagame.
>
> I was thinking of using GEV, calling each unit a company or battalion
> and adjusting the scale accordingly.	Need some different units, of
> course.  The dearth of DS2 players around here means this is not a hot
> priority topic, though.
>


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