RE: [FT] Wave Gun (was: OU & IC & FB3)
From: "Peter Mancini" <peter_mancini@m...>
Date: Fri, 05 Jan 2001 10:37:15 -0500
Subject: RE: [FT] Wave Gun (was: OU & IC & FB3)
>From: "Bell, Brian K (Contractor)" <Brian.Bell@dscc.dla.mil>
>You have the arc WAY too wide for the current wave gun. It is 2mu
>wide for the first 12mu, 3mu for the 2nd, and 4mu wide for the 3rd.
How is that any different than what I wrote?
>>Range 36" (progressive area, 2",3",4" for each 12 inches)
Other than the fact that " should be mu as per Fleet Book 2.
>Recharge: Must charge to 2xClass to fire. May fire
> as lower class if partially charged. Roll
> 1d6 per turn to charge; result is amount
> of charge added.
This is a neat idea. I think I've seen various other attempts at
something
like this for the Hvy Beams's. I also like the collateral damage rule -
makes one anxious to fire if the ship is taking damage.
>Class Mass Cost #RB Term Width RB1 Damage Needed Charge
> 5 32 96 5 10mu 5d6 10
The above should leave a mark... 'frickin' Death Star main gun...
--Peter :-)
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