RE: FT-Mecha/fighter ideas
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Wed, 3 Jan 2001 12:42:43 +1100
Subject: RE: FT-Mecha/fighter ideas
2 - Atmospheric insertion. If it's got wings, you can usually presume
its
capable.
3 - 10 per fighter (60 per squadron)
3 (base) +2 (heavy) +1 (attack) +3 (torpedo) +1 (extra AF
capable)
It's not worth the cost though, as 3 normal 18 pt squadrons will tear it
apart without a problem.
Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[Pirates] Dame Captain Washalot
[MKW2] Admiral Peter Rollins - Task Force Zulu-Beta
[Firestorm] Battletech PBeM GM
> -----Original Message-----
> From: bif smith [SMTP:bif@bifsmith.fsnet.co.uk]
> Sent: Saturday, December 30, 2000 10:54 AM
>
>
> 2 - (Does anybody know why SPACE fighters still have wings? (except
B5))
>
> 3-Macross 2 fighters (the deep space versions anyway) have 6 big/anti
ship
> missiles, multiple small anti-fighter missiles, a small gun to combat
> fighters/missiles, and a big anti-ship railgun. Has anybody in their
> vareous
> bastadised fighters (ie-heavy torps, fast interceptors etc) designed a
> heavy
> (for the anti-fighter/dodging) anti-ship (the rail gun) anti-fighter
(for
> the dog fighting/small anti-fighter missiles) torpedo (for the heavy
> missiles) fighters? Also, how much would this muther cost?