Prev: Re: First game of FT Next: Re: Ship Names (was Re: RE-Ship types names)

Can a FT only Fleet be viable?

From: Glenn M Wilson <triphibious@j...>
Date: Fri, 22 Dec 2000 13:05:29 EST
Subject: Can a FT only Fleet be viable?

Okay, here's a thought -

Can a space force be viable if it only uses the weapons systems from
Full
Thrust (I have 2nd edition)?

The weapons available:

Basic:
Beams 
A:36/24/12
B:24/12
C:12
Screens:
level 1
level 2
level 3
and ADVANCED:
Fighters
PDAF
ADAF
Pulse Torpedoes 24/18/12/6
Needle Beams 9
Submunitions 18/12/6
mines
?!?Nova Gun (special)
sensor rules
'Dummy' Bogeys
'Weasel Boats'

Will this give you a viable fleet or it is necessary to get MT, FB1,
and/or FB2?

Note I am only interested in human fleets currently for my own use. 
Other possibilities may come later.

Gracias, Glenn/Triphibious
You don't have to be French to be a 'frog', or even human!
Nektons - Real Marines!
Starguard, Dirtside 2, Full Thrust, Ratner's Space Marines,
Stellar Conflicts and Uprisings.  Resistance is everything!

________________________________________________________________
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References:
<200012221443.PAA01750@d1o902.telia.com><20001223.102006.9719.0.triphibi
ous@juno.com> <20001223.120103.9799.0.triphibious@juno.com>
Subject: Re: Can a FT only Fleet be viable?
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From: "Glenn M Wilson" <triphibious@juno.com>

> Can a space force be viable if it only uses the weapons systems from
Full
> Thrust (I have 2nd edition)?

"Viable" in what sense?  If you're only using it for your own group then
you
can use anything you like.  If you want it to be compatible with what
most
of the Listers are using ("what I think they're using"), then you should
get
Fleet Book 1.  FB2 tweaks a couple of things (the vector movement system
being most important, IMO) but you can get by without it.  MT describes
some
of the genre weapons and, more importantly, the details of the various
fighter types, but again, you can live without it.
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From: Mark Reindl <mreindl@pacbell.net>
Subject: Re: Can a FT only Fleet be viable?
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Glenn M Wilson wrote:

> Okay, here's a thought -
>
> Can a space force be viable if it only uses the weapons systems from
Full
> Thrust (I have 2nd edition)?
>
> The weapons available:
>
> Basic:
> Beams
> A:36/24/12
> B:24/12
> C:12
> Screens:
> level 1
> level 2
> level 3
> and ADVANCED:
> Fighters
> PDAF
> ADAF
> Pulse Torpedoes 24/18/12/6
> Needle Beams 9
> Submunitions 18/12/6
> mines
> ?!?Nova Gun (special)
> sensor rules
> 'Dummy' Bogeys
> 'Weasel Boats'
>
> Will this give you a viable fleet or it is necessary to get MT, FB1,
> and/or FB2?

I'd get at least FB1.  2nd Edition rules are fine, but FB1 rules are
much
"cleaner" in my mind, particularly the ship construction rules.  There
isn't
that much difference between FT2nd and FB1, so it's relatively easy to
make
the transition.  For myself, I like having all of the rulebooks, just as
a
reference if nothing else.  It really does depend on who else you play
with
though, as I have met players who still haven't "upgraded" to FB rules. 
I
always liked FT2nd, but to me, FB1 rules are a great improvement just
because
of the clarifications and tightening up of the rules.

Mark
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Message-ID: <012701c06c4c$4bf9a4a0$5bb29e3e@Hallo>
From: KH.Ranitzsch@t-online.de (Ranitzsch, Karl Heinz)
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Subject: Re: RE-Ship types names
Date: Fri, 22 Dec 2000 20:00:16 +0100
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----- Original Message -----
From: "Glenn M Wilson" <triphibious@juno.com>
To: <gzg-l@csua.berkeley.edu>
> >Glory to the Majority Party indeed. "Bolshevik" vs "Menshevik" is one
> >of my favourite Big Lies.
> >
> >(OK for those not cluey on Russki history, when the Marxists were
just
> >one of the many small parties in the Duma, some bright spark had the
idea
> >that if they called themselves the 'Majority', and their far more
numerous
> >opponents the "Minority", eventually they'd be believed. Heck, it
> >worked for 75 years.... Hence Bolshevik and Menshevik)
> >
>
> So Hitler's famous (apocryphal?) preference for "The Big Lie" was
> borrowed from the... Russian Communists?  Talk about strange.
>
He 'borrowed' a lot of ideas from the communists, including the name of
his
party 'National SOCIALIST German WORKERS party' and the red colour of
the
Nazi flag, plus the propaganda methods. In the Weimar Republic Nazis and
Communists were fighting together against the Demoicrats etc.etc.

Greetings
and Merry Christmas
Karl Heinz
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Subject: Re: Can a FT only Fleet be viable?
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Well, for starters, the disabled-for-fire rear arc in FTII is 90
degrees,
while in FB1-style it's only 60 degrees. That's HUGE.

I've never compared points, though. Interesting thought.

The_Beast

-Douglas J. Evans, curmudgeon

One World, one Web, one Program - Microsoft promotional ad
Ein Volk, ein Reich, ein Fuhrer - Adolf Hitler
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Message-ID: <012901c06c4c$4dca1ee0$5bb29e3e@Hallo>
From: KH.Ranitzsch@t-online.de (Ranitzsch, Karl Heinz)
To: <gzg-l@csua.berkeley.edu>
References:
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Subject: Re: Ship Names (was Re: RE-Ship types names)
Date: Fri, 22 Dec 2000 20:16:52 +0100
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> > >This thread has reminded me....  What kind of naming conventions
have
> > >people been following for their Full Thrust ships?  Anything
particularly
> > >fun or interesting to relate?
> :
> (SNIP names)
> For my NSL fleet I use a mix of FB1-type names and old
Austro-Hungarian
ship
> names, e.g.:
> BB  Kronprinzessin Erzherzogin Stefanie
> BC Frantiszek Linke-Crawford (a WW1 fighter pilot)
> CA Schwarzenberg  CEs Zrinyi, Custoza
> DDs: Waldburgs after early torpedo craft e.g. Huszar, Trabant, Komet
>	   Waldburg-Ms after early patrol craft e.g. Natter, Caiman
(reptiles)
> CTs: also after early patrol craft e.g.Marabu, Sekretar, Gaukler
(birds)
>
> Incidentally, Karl-Heinz, what kind of beastie is a Gaukler?	And a
Gepard?

A Gaukler really is jongleur, jester, joker or court fool, i.e. a
person,
not an animal. Could be that it is either a regional name for some kind
of
bird or the name used for some exotic bird, but I don't know for sure.
Sekretaer is, by the way, both an African bird and a (male) secretary.

A Gepard is the ultra-fast African/Asian 'hunting leopard' spotted cat.
I
believe it is called the same in English.

Greetings
and Merry Christmas
Karl Heinz
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Date: Fri, 22 Dec 2000 12:46:25 -0800
From: Jaime Tiampo <fugu@spikyfishthing.com>
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To: gzg-l@csua.berkeley.edu
Subject: Re: [SG] Vehicle design
References: <4.2.2.20001222094048.00a27cc0@pop.hba.marine.csiro.au>
<20001222.230258.9543.1.triphibious@juno.com>
<3A42E5F9.BD652A51@spikyfishthing.com>
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Andrew Martin wrote:

> > And EW equipment, does it take up any space in the vehicle?
> 
> No. ECM just costs points, not capacity. There's some more ECM/EW
stuff on
> the Dirtside 2 section on my site.

In SG II there is no point system. So an EW equipped vehicle doesn't
have to "pay" for an EW suite with capacity? I know it states that EW
Teams in infantry require special equipment but I'm willing not to take
a capacity penalty for putting it vehicles :) ECW is alredy built into
the vehicle design.

Jaime
From - Fri Dec 22 22:00:55 2000
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Date: Fri, 22 Dec 2000 12:52:29 -0800
From: Jaime Tiampo <fugu@spikyfishthing.com>
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References:
<9DB05BB477A8D111AF3F00805F5730100D100723@exchange01.dscc.dla.mil>
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"Bell, Brian K (Contractor)" wrote:
> 
> >From DS2 p12:
> 
> Artillery comes in the following classes:
> Class    Weight     Examples
>   2	   Light      RAM Mortar
>   4	   Medium     RAM Guns, Howitzers, smaller MRLs
>   6*	   Heavy      MD Guns, large MRLs, HARs

> Capacity for artillery is x3 class, in a limited traverse
> turret*, weapons. This size includes enough storage for 3
> actions of artillery fire (DS2 p40).
> * Only listed option.

Ah thanks. 

Now a question that is related. I've been putting grenades on my Gears.
We've run them as light mortar rounds that the Gear throws with a max
range of 12" and a bust radius of 3 (I'm thinking of decreasing this to
2") 

Now I was thinking on making a Gear sized grenade launcher. Now should
this be taken as a Light Mortar for terms of class size? I was thinking
on making it a 3 capacity weapon (including 3 grenade ammopack) with
each ammopack spare of 3 rounds being a 1 capacity unit.

Also, what should be the minimum fire range? I was thinking 12" since
it's not a "real" artilery piece and should be able to fire at something
closer.

Jaime
From - Fri Dec 22 22:00:56 2000
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Date: Fri, 22 Dec 2000 13:32:14 -0800
To: gzg-l@csua.berkeley.edu
From: Ndege Diamond <nezach@earthlink.net>
Subject: Re: Iain Banks' Culture in FT (was Ship Names )
In-Reply-To: <18d54t8slpsfam2r112aokf1flu71q3dr4@4ax.com>
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>Unfortunately no one on that site has accumulated the Idiran ship
names. I
>always loved "The Hand of God 137". 
>
>Out of curiousity, has anyone attempted a conversion of Banks' Culture,
et al
>ships to FT? I'd love to see that done. I'd do it myself, but I've got
too
>many irons in the fire as it is, and it's been too long since I read
any of
>the books. 

Wow, a Culture conversion would be something.

Hmmm, lets see. For weapons I seem to remember in one of the books a
Culture ship mentions that ship effectors have ranges in light years and
can slag planets. AM and nanohole cluster munitions are also mentioned.
Paraphrasing from Excession "The average General Contact Unit is more
than
a match for the vast majority of of alien craft it will come across
during
it's career".

Ships have many shields/structural fields, with the outer layers
starting
kilometers from the acutal hull surface. Ships measure from a couple of
hundred meters in length for Rapid Offensive Units to 50-75 kilometers
or
more for the larger General Service Vehicles. The GSVs have cargo
capacity
measured in gigatons.

Ships speed is measured in Kilolights. Excession gives the speed of the
average Plate class GSV at a maximum sustainable speed of about 104
kilolights with a cruising speed 40. Superlifters, which are about 90%
engine, can make 220 kilolights; ROUs are just a bit slower than that.
Then
there is the Sleeper Service, but that was a Special Circumstance (along
with the "cloud of warships").

On the other manipulation appendage, I guess you could just tweak the FT
scale assumptions a couple orders of magnitude and go from there. 

Yep, that would definitely be an interesting conversion.

Ndege "ROU I'm Ignorant So Give Me My Bliss (Psychopath Class)" Diamond
From - Fri Dec 22 22:00:56 2000
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Date: Fri, 22 Dec 2000 13:34:20 -0800 (PST)
From: John Leary <john_t_leary@yahoo.com>
Subject: Re: Can a FT only Fleet be viable?
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--- Glenn M Wilson <triphibious@juno.com> wrote:
> Okay, here's a thought -
> 
> Can a space force be viable if it only uses the
> weapons systems from Full
> Thrust (I have 2nd edition)?

Just offhand, I would think not.
The increase in weapons effectiveness and
hull size and the delayed first threshhold
would unbalence the game.   Naturally, you
could work to find a new points balence.

bye for now,
John L.
From - Fri Dec 22 22:01:01 2000
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Date: Fri, 22 Dec 2000 14:32:36 -0800
From: Sean Bayan Schoonmaker <s_schoon@pacbell.net>
Subject: [FT] F-Torp
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Fusion Torpedo

The warhead of this weapon creates a small fusion reaction that 
expands quickly over distance. Thus, though a hit is much more likely 
with increased range, the damage is reduced.

The basic concept was to create something that has an INcreasing 
chance to hit with range, but DEcreasing damage.

The F-Torp rolls to hit just like a P-Torp, but does a certain number 
of dice damage, which are scored as beam dice; unlike P-Torps, 
F-Torps ARE affected by shields. (i.e. For three dice damage, results 
of [2-3-6-reroll of 4] would generate 3 points of damage on an 
unscreened vessel.)

Range	To Hit	Damage
0-6 MU	6+	6 "beam" dice
6-12	5+	5 dice
12-18	4+	4 dice
18-24	3+	3 dice
24-30	2+	2 dice
30-36	1+	1 die

MASS 4 (1 arc) + 1 per extra arc (3 maximum)
POINT COST = Total MASS x 3

For the statisticians in our audience...

Range	Avg. Damage
0-6 MU	0.8
6-12	1.33
12-18	1.6
18-24	1.6
24-30	1.33
30-36	0.8

Schoon
From - Fri Dec 22 22:00:58 2000
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Date: Fri, 22 Dec 2000 22:35:43 GMT
From: Charles Stanley Taylor <charles.taylor@cableol.co.uk>
To: gzg-l@csua.berkeley.edu
Subject: Re: Blank? Re: New Conversion of Babylon 5 for FT
Message-ID: <d47e19314a.Charles@cableol.co.uk>
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In message <OF60BE7A75.C62E9124-ON862569B7.00679CFF@uneb.edu>
	  devans@uneb.edu wrote:

> 
> ***
> > The website for this effort is:
> > http://Communities.msn.com/BattleGroupBostonB5FullThrust
> 
> Hmm... there is something there - but the page appears blank!
> ***
> 
> Charles, I found that it would display if you set Java/Javascript
enabled;
> prolly just one, but I didn't experiment as to which, because of
recent
> bugs in both IE and Netscape with security and scripts.
> 
> The_Beast
> 
> -Douglas J. Evans, curmudgeon
> 
> One World, one Web, one Program - Microsoft promotional ad
> Ein Volk, ein Reich, ein Fuhrer - Adolf Hitler
> 

Hmm.. I'll have a look next year (going away tomorrow) - I _had_ both
Java and Javascript enabled, but my computer setup is decidedly non MS
and Non-Netscape (and non-Linus and non-Mac) - so I'll try is at work if
I can't get it going at home.

Charles
From - Fri Dec 22 22:00:57 2000
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From: "Alan and Carmel Brain" <aebrain@dynamite.com.au>
To: <gzg-l@csua.berkeley.edu>
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<20001222.182044.9511.0.triphibious@juno.com>
<012701c06c4c$4bf9a4a0$5bb29e3e@Hallo>
Subject: Re: RE-Ship types names
Date: Sat, 23 Dec 2000 10:06:30 +1100
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From: "Ranitzsch, Karl Heinz" <KH.Ranitzsch@t-online.de>

> > So Hitler's famous (apocryphal?) preference for "The Big Lie" was
> > borrowed from the... Russian Communists?  Talk about strange.
> >
> He 'borrowed' a lot of ideas from the communists, including the name
of
his
> party 'National SOCIALIST German WORKERS party' and the red colour of
the
> Nazi flag, plus the propaganda methods. In the Weimar Republic Nazis
and
> Communists were fighting together against the Demoicrats etc.etc.

And from personal observation, if such a tragedy could happen in
Germany,
it could happen anywhere, if we're not careful.

Franklin D Roosevelt was a National Socialist too. The WPA and other
organisations
were quite similar in concept to the Organisation Todt. By the same
token,
the Boy
Scouts, Young Pioneers/Komsomolsk, and Hitler Youth/HitlerJugend are all
basically
similar in concept too.

The difference between the Boy Scouts and the Hitler Jugend, like the
difference between
FDR and AH, is in the detail.

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