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Re: [SG2] close assault: more of the same

From: Allan Goodall <awg@s...>
Date: Fri, 17 Nov 2000 23:24:01 -0500
Subject: Re: [SG2] close assault: more of the same

On Fri, 17 Nov 2000 22:30:12 -0500, "Barclay, Tom" <tomb@bitheads.com>
wrote:

>So, I will probably try this:
>make check to initiate CA
>roll movement
>if reaction fire opportunity, allow defender to attempt it depending on
>suppressions 
>roll more movement if required
>if close assault does not reach you, your activation is not consumed 
>if you fight a close assault, one side will withdraw 1 combat move. 
>The other side may pursue with a test (1 combat move)
>Perhaps another CA is fought. 

Ummm... Did you see my comments earlier tonight? Because as I read the
rules,
this would be a house rule as it conflicts with SG2 as written.

Not that that is necessarily a bad thing, but I thought I'd mention it.

Allan Goodall		       awg@sympatico.ca
Goodall's Grotto:  http://www.vex.net/~agoodall

"Surprisingly, when you throw two naked women with sex
toys into a living room full of drunken men, things 
always go bad." - Kyle Baker, "You Are Here"

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