[DS2][SG2] harmonizing spaces in vehicles
From: "Barclay, Tom" <tomb@b...>
Date: Tue, 17 Oct 2000 11:05:29 -0400
Subject: [DS2][SG2] harmonizing spaces in vehicles
Oerjan makes an interesting point about systems for specialist elements
taking up space. They don't in SG2, but no one assumes you'll haul a
GMS/L
with you I don't think. The precendent you could easily use is the size
it
is expected to take on a vehicle (2 space). This plus 2 crew would equal
4
spaces and thus fit with DS/2. In fact, if you wanted a more realistic
crew
of 3, I'd think it would take 5 points.
However, SAWs (as they are in SG2) wouldn't take extra space. An APSW
(tripod HMG or tripod AGL) might well take a space. A GMS/P? Doubtful...
that could easily (well more or less) be carried by the infantry trooper
without recourse to a separate space (IMO).
I think the idea of using the following capacities for those that use
both
games makes sense:
rifle/SAW gunner 1
PA 2
GMS/P gunner 1
GMS/L system 2 (I assume this would also be correct for
a
LAD)
Tripod HMG/AGL/APSW 1
Crew for GMS/L 3 guys @ 1 each
crew for HMG/AGL/APSW 3 guys @ 1 each
I realize in DS2, it doesn't really matter if you have 3 or 5 guys in
your
rifle unit (a 6 man NSL squad could be 2 3 man elements in DS2 for
example
or a 10 man squad could be 2 5 man elements), but when you get to the
SG2
level, it does make a difference.
Anyway, it isn't a major hassle. It just makes sense to have designs
that
work for both, and having elements take up space more compatible with
the
SG2 method of calculation seems wise.
------------------------------------------
Thomas R. S. Barclay
Voice: (613) 722-3232 ext 349
e-mail: tomb@bitheads.com
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