Prev: Re: HH missiles Next: [SG2] Element Description Format - draft 0.5 - RFC

[SG2] [DS2] articulation - a final thought

From: "Barclay, Tom" <tomb@b...>
Date: Sat, 14 Oct 2000 00:09:16 -0400
Subject: [SG2] [DS2] articulation - a final thought


I just got DS2 and FB2 - thanks KR! You're a pal, as usual, good service
-
now if I could only convince the BorderLeaches(TM) to stop asking for
piles
of cash every time I do this, it'd be much less painful. 

After browsing DS2 (going to have to search for some net resources now),
I
mused upon the interface between DS2 and SG2 as it pertains to
articulation.

Note the articulation I typically use in well trained regs or vets in
SG2 is

Platoon Leader 
Platoon Sgt
GMS Team (2 men)
GMS Team (ditto)
Rifle Squad 1, Fireteam Alpha (4 men with rifles)
Rifle Squad 1, Fireteam Beta (3 men with rifles, SAW)
... up to Rifle Squad 3. 

That's about 30 guys without other specialists and gives good use of FP3
weapons systems and flexibility with the squad sizes. It also gives good
operational capability for the GMS Teams. 

.... Imagine my surprise when reading DS2, I note that infantry rifle
elements are 4-5 guys, and GMS teams are 2-3 guys, etc. It almost
exactly
matches my articulation model. Gee, does this not make using forces in
both
games exceedingly simple from the same TO&E? Oh yes it does!

So, for those who play both, this looks even more sensible. 

Just my last 0.02 on the matter. 

Prev: Re: HH missiles Next: [SG2] Element Description Format - draft 0.5 - RFC