RE: Sa'Vasku
From: John Leary <john_t_leary@y...>
Date: Fri, 18 Aug 2000 11:09:28 -0700 (PDT)
Subject: RE: Sa'Vasku
--- "Bell, Brian K" <Brian_Bell@dscc.dla.mil> wrote:
> I have not heard back any playtests, but I like the
> idea of making the
> stingers equivilent to Beams based on power. Power
> to equivlent Beam is
> 2^(x-1) where x is the Beam Class number.
>
XXX
Modify Brians chart slightly and you get:
Power Damage points at Range
XXX
> 1 2 3 4 5 6 7 Range Band
> 12 24 36 48 60 72 84 Range
> 1 1
> 2 2 1
> 4 3 2 1
> 8 4 3 2 1
> 16 5 4 3 2 1
> 32 6 5 4 3 2 1
> 64 7 6 5 4 3 2 1
XXX
The idea here is to just roll one die and
give a fixed value to the hit, but I would most
likely double the damage value listed.
XXX
Bye for now,
John L.