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RE: Sa'Vasku

From: John Leary <john_t_leary@y...>
Date: Fri, 18 Aug 2000 11:09:28 -0700 (PDT)
Subject: RE: Sa'Vasku


--- "Bell, Brian K" <Brian_Bell@dscc.dla.mil> wrote:
> I have not heard back any playtests, but I like the
> idea of making the
> stingers equivilent to Beams based on power. Power
> to equivlent Beam is
> 2^(x-1) where x is the Beam Class number. 
> 
XXX
     Modify Brians chart slightly and you get:

  Power    Damage points at Range
XXX
>	    1	2   3	4   5	6   7 Range Band
>	   12  24  36  48  60  72  84 Range
>  1	    1
>  2	    2	1
>  4	    3	2   1
>  8	    4	3   2	1
> 16	    5	4   3	2   1
> 32	    6	5   4	3   2	1
> 64	    7	6   5	4   3	2   1
XXX
     The idea here is to just roll one die and
give a fixed value to the hit, but I would most
likely double the damage value listed.
XXX

Bye for now,
John L.


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