Re: [FT] Demo and Tournament Games
From: "Peter C" <petrov_101@h...>
Date: Wed, 16 Aug 2000 17:58:42 GMT
Subject: Re: [FT] Demo and Tournament Games
>From: agoodall@canada.com
>
<snip>
>Demo games:
>
>My feeling is that demo games almost always last too long. There is no
>sense of
>objective with them. Of course, the idea is to play the game and learn
the
>game
>and just have fun. The problem is that with Full Thrust the games can
take
>a
>long time with nothing much happening.
>
I've had good luck with the "Circle of Death" demo. Stole it from Star
Fleet Battles....
Each player gets a Cap Ship. Get the name of each player, mix up names
and
hand them out. The name you get is your secret target. You can legally
fire at your target and the guy targeting you (but you don't know who
that
is until he fires on you). Shoot at anyone else and you're eliminated.
Kill your target... then you get his target next... the circle of death
shrinks. Fast playing game.
Pete
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