Re: Vertical Damage
From: Aaron Teske <ateske@H...>
Date: Thu, 03 Aug 2000 19:57:53 -0400
Subject: Re: Vertical Damage
At 06:00 PM 8/3/00 +0200, Oerjan wrote:
>Laserlight wrote:
[snip]
>>b) Roll as Beam dice but also roll 1d6 for location. 1-3 is
>>first track (ie armor, if the ship has it), 4-5 is 2nd, 6 is
>>reroll; reroll 1-3 is 3rd track, 4-5 is 4th track, 6 is 5th track
>>(last hull row for an armored ship).
[snip]
>Second, what happens if you destroy the entire 4th row without having
>destroyed the upper rows? If this damage destroys the ship, never
>*EVER* let Aaron use this weapon - three sixes in a row lets him take
>out any heavy cruiser with a single hit.
<grin> Sounds fun. ^_^
>OK, he can take out a heavy
>cruiser with a single Class-1 battery as well, but at least he has to
>work a bit to do it that way...
Weeell... I suppose I could, but that hasn't happened *quite* yet.
Though
I did take out an NSL light cruiser with a single salvo from two
class-2s
(my Trident Frigate design). *That* left an amazed expression on my
opponent's face... who then proceeded to pound the crap out of all the
Tridents on the board, kind of like how I feel about Indy's
Tuffley-class
DDs. <grin>
Aaron Teske
ateske@HICom.net