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Re: Machine People

From: aebrain@d...
Date: Fri, 28 Jul 2000 06:05:52 GMT
Subject: Re: Machine People

>> This is reasonable.	The Machine People have what I'll call
>> tribes.  Each tribe will have different defaults, and clans
>> within the tribes may have different variants.
>
>Instead of tribes they could have system numbers, version numbers or
>development stages.  ;-)

Or have religious/architectual differences differences: Cam, Swodniw,
and Xunil.

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