Re: thrust-1 zigzag
From: stiltman@t...
Date: Sun, 11 Jun 2000 20:27:13 -0700 (PDT)
Subject: Re: thrust-1 zigzag
> >>Have you played with nova cannons much? You _are_ aware that they
take
> >>three
> >>turns to hit anything at maximum range, right? In three turns,
_anything_
> >>can get out of the way if it's not completely parked.
> >Our group views Nova Cannons as "Siege" weapons. Good in campaigns
> >involving outposts and such that can't move. You are correct in
pointing
> >out that hitting moving targets with Nova Cannons can be difficult.
> Assuming a thrust 1 ship uses both its main drive and its push, it
still
> only has a maximum acceleration of just over four inches over three
> turns(with vector movement).
The operative words in this comment, while they make it perfectly
accurate,
are the ones in parenths. ;)
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