Re: "Custom" fleets
From: "Laserlight" <laserlight@q...>
Date: Thu, 8 Jun 2000 21:48:31 -0400
Subject: Re: "Custom" fleets
>> Stiltman scribed:
>> >I'd written out a nice elaborate argument explaining why, on
the fixed-edge
>> >table that the Full Thrust rules so obviously assume as the
norm, the
>> >keepaway beam-6 BC's wouldn't be as broadly sound as the
dreadplanet, before
>> >a pretty stupid and simple mod occurred to me: Reflex
field.
>
>> That's a genre weapon, not a standard one. If you take that,
>> then Noam'll take a Wave Gun or Nova Cannon and kill your
>> fighters with it.
>
>Pretty difficult to do this, really... with the extra fighter
moves it's not
>too hard to stay out of a supergun's reach.
Care to try it some time?
>Our house rules don't allow them to affect fighters anyway
Ah. Well, my house rule is my ships all regenerate one row of
hull each turn. That's "my" ships, not anyone else's.