Prev: [CON] 1 Week to go!!! Next: [DSII, mainly] Yet another gallery page.

RE: HBW and Cutter Beam

From: "Brian Bell" <bkb@b...>
Date: Fri, 26 May 2000 23:09:08 -0400
Subject: RE: HBW and Cutter Beam

You are, of course, correct. I mis-read the rule.

---
Brian Bell
bkb@beol.net <mailto:bkb@beol.net>
http://members.xoom.com/rlyehable/ft/
ICQ: 12848051
AIM: Rlyehable
---

-----Original Message-----
From: owner-gzg-l@CSUA.Berkeley.EDU
[mailto:owner-gzg-l@CSUA.Berkeley.EDU]On Behalf Of Ground Zero Games
Sent: Friday, May 26, 2000 16:41
To: gzg-l@CSUA.Berkeley.EDU
Subject: RE: HBW and Cutter Beam

>I can't remember if there was any conclusions either (and I can never
find
>the archives).
>
>Since FB2 came out, my biggest objection to the Heavy Beam Weapon
(HBW),
>that of an auto-hit at close range, has been overridden. The K-Guns use
this
>mechanic. :-/

Eh? No they don't. Hits at 0-6mu range still need 2+ to hit - rolls of 1
miss.

Jon (GZG)

Prev: [CON] 1 Week to go!!! Next: [DSII, mainly] Yet another gallery page.