RE: Sa'Vasku
From: "Brian Bell" <bkb@b...>
Date: Tue, 16 May 2000 18:44:47 -0400
Subject: RE: Sa'Vasku
I would go for #1.
For refueling (as opposed to repair), they could skim hydrogen and other
gases from any nearby gas giant or convert ice from a Keplar <sp> belt
object planet rings, etc. Repair would probably need heavy elements
(such
as iron) provided by an asteroid field.
While Bugs Don't Surf (BDS) has not been written yet, I might suggest
that
fleets with wombs, may generate creatures to forage for biomass on a
nearby
world (think interface craft with aliens inside).
---
Brian Bell
bkb@beol.net <mailto:bkb@beol.net>
http://members.xoom.com/rlyehable/ft/
ICQ: 12848051
AIM: Rlyehable
---
-----Original Message-----
From: owner-gzg-l@CSUA.Berkeley.EDU
[mailto:owner-gzg-l@CSUA.Berkeley.EDU]On Behalf Of Roger Books
Sent: Tuesday, May 16, 2000 14:24
To: gzg-l@CSUA.Berkeley.EDU
Subject: Re: Sa'Vasku
On 16-May-00 at 14:24, Oerjan Ohlson (oerjan.ohlson@telia.com) wrote:
> NGarbett@STSSystems.com worte:
>
> >Would the Sa'Vasku replace their lost biomas overtime, both
> >from enemy fire and creating drones, presumably from consuming
> >more organic matter ( example aftre a battle the Sa'Vasku go round
> >and consume all of the enemy dead ) or some other process.
>
> No-one except the Sa'Vasku themselves know that, and they aren't
> telling :-/
>
That was helpful. :)
We've discussed adding Sa'Vasku to our campaign and are tossing around
two possibilities.
1. Stick them in an asteroid belt with some solar radiation and they
"heal".
2. They require special nutrient solutions to heal and thus must be
at a "shipyard" for repairs, just like a normal ship.
Both of course assume no womb, with a womb you just feed them fighters.
Roger