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Thoughts on FB3

From: aebrain@d...
Date: Mon, 8 May 2000 05:59:21 GMT
Subject: Thoughts on FB3

Assuming that BDS is in the pipeline, I've had a few thoughts about FB3.
What
should be in it.

Rules:
* Sensors (and ECM/ESM etc).
* MT Missiles
* Needle Beams ( although that's in FB1, no FB1 ships use em)
* Some Spinal Mount Gun? The Wave Motion Gun might be OK, the Nova
Cannon is
right out! I'd prefer not to have either, but the UN SuperDread model is
crying
out for one. *shrug*

Fleets
* UN (Of course)
* IF (the ships are available)
* OU (range is very low at the moment)
* Some fluff about the IC, LLAR, etc etc using which major powers
designs?
* Perhaps some of the ships that didn't make it into FB1/2, such as the
NSL
Light Carrier (can't think of any others) or the E- or Missile-
Variants?
* NI - here we have a problem. There are a very nice range of New
Israeli ships
offered, but GZG don't make them. Perhaps we should let sleeping dogs
lie.
 
Re new rules:
* Sensors - I like the Simple Simon versions, but that's enough of that,
others
I'm sure differ.
* MT missiles - here we need to consider the things, as we now have a
directly
competitive system (SMLs) and fighters no longer move 12" vs 18", but
24" with
a possible extra.

Some options:
* Minimal Change - they still move 18", like ships, for 3 turns. Of
course this
means that fighters will always eat them.
* Same sort of rules as ER SMLs, 36" range, 1-turn endurance. They'd be
directly
competitive to SML ER-racks, cost 5 mass each. So you could get 5 MTs
for the
price of 2 SML-ERs if they cost 2 mass each. That would do 10 dice vs 7
dice
(average), but require 5 hits to destroy vs 7 (on average). And they
home in
on the selected target, not the closest. Certainly under these
circumstances
they'd be not over-costed!
* Same sort of rules as Fighters/SMRs, but with 3? 2? moves
* Same rules as Fighters but:
endurance 3, speed 18(say)
CAN burn the an endurance to go 6" like a fighter can 12.
MUST attack closest target within 6".

This way at longer range they'd still be capable of doing damage, just
you have
to guess the position of your target rather better. At short range, you
could
pick your target, and even move to within attack range if you got it
wrong.
But be a bit more of a sucker for Fighter interception.

Feedback? Do we all agree that FB3 at least should have UN and IF?
Do we all agree that FB3 should have as a target "all the ships that GZG
makes
for FT that haven't appeared in FBs 1&2?"
What about a goal time - say Christmas?

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