Prev: Transdermal Nutrition Next: Re: What is AoG thinking?

RE: Calculating crew boxes... (AO problem also)

From: "Bell, Brian K" <Brian_Bell@d...>
Date: Fri, 24 Mar 2000 11:08:05 -0500
Subject: RE: Calculating crew boxes... (AO problem also)

That was always my assumption.
Take damage boxes and divide by crew.
Place first crew in right most box on bottom row.
Fill in working right to left spacing the crew evenly.
If there is one left over, place it in the right-most open box on the
lowest
row.

-----
Brian Bell
bkb@beol.net
http://members.xoom.com/rlyehable/ft/	
-----

> -----Original Message-----
> From: Roger Books [SMTP:books@mail.state.fl.us]
> Sent: Friday, March 24, 2000 10:11 AM
> To:	gzg-l@CSUA.Berkeley.EDU
> Subject:	Calculating crew boxes... (AO problem also)
> 
> I've encountered a problem, try the following ship:
> 
> 101 mass
> Fragile hull.
> 
> Following the algorithm given in the book you have 6 crew,
> 10 hull boxes.  10/6 round up is 2.  You put a DC party
> every two boxes and you end up with 5 DC parties instead
> of 6.
> 
> AO and Ship Designer both give 5 Crew when they should give
> five in this case.  It's not really their problem, it's the
> suggested means of calculating where to put crew from
> FT.
> 
> I think what I am going to do in this odd case is give DC
> crews to the last two boxes.	Any other suggestions?
> 
> 41 and fragile fails also.
> 
> Roger


Prev: Transdermal Nutrition Next: Re: What is AoG thinking?