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RE: Stealth in SG2 - how to implement it? [CLEAN STAMP]

From: "Rick Rutherford" <Rick@e...>
Date: Wed, 1 Mar 2000 16:49:47 -0500
Subject: RE: Stealth in SG2 - how to implement it? [CLEAN STAMP]

Hello,

How about making the stealth mechanism for an infantry figure shift
the defender's die type up by one?

Pros: Easy to do, similar to the mechanism for cover.
Cons: If you put a stealthed figure in position in hard cover, it can
only be hit in the first range band (defense die type is shifted up
four times!)

-- Rick

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03/01/00 16:52:41

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