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Re: FSE Requin Class Strikeboat

From: "valen" <valen@g...>
Date: Fri, 18 Feb 2000 06:43:14 -0500
Subject: Re: FSE Requin Class Strikeboat


----- Original Message -----
From: "Laserlight" <laserlight@quixnet.net>
To: <gzg-l@CSUA.Berkeley.EDU>
Sent: Thursday, February 17, 2000 8:57 PM
Subject: Re: FSE Requin Class Strikeboat

> >> Tony also mentioned that some may have found their way into
> the NIS
> >> inventory...
> >>
>
> Tony quoth:
> >A popular NIS variant involved replacing one SubM pack with a
> class-1,
> >giving the Requin's some degree of fighter protection and
> helping the
> >crews to not feel quite so defenceless once the packs had been
> fired !
>
> They're still defenseless.  That's why I said the "2 MT missile"
> variant is the most popular with IF crews--launch from 54mu away
> and you still have a reasonable prospect of surviving.
> Otherwise your best tactic is to attack in a swarm, hope some
> other guy happens to be the one to get the return fire, and then
> run.
>
> Of course, if you wanted to truly irritate the enemy fighter
> jocks, you could build a strikeboat with no FC, no offensive
> weapons, just 4 PDS.	 You'd kill 3.2 fighters on average, and
> the return fire would probably kill you; even if you're using
> morale rules and the rest of the squadron goes home, you've lost
> on that exchange, but maybe you could get your opponent
> worrying.  And if you're lucky--sorry, Beth, I mean "if your
> luck is good"--you might polish off one of his squadrons and
> survive.
>
Actually that sounds like the design to go with for banzi jammers, at
least
then they get a snowballs chance in hell of survivng the salvo that hits
the
poor bastard...

later
chris "glad not be a strikeboat crewman" pratt
valen@gatecom.com

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