Prev: Re: Infantry Walkers Next: Re: Why the answer is obvious

RE: RPG-2?

From: "Glover, Owen" <oglover@m...>
Date: Fri, 28 Jan 2000 08:34:16 +1000
Subject: RE: RPG-2?

I'd be more inclined to go with D6 Firepower and D10 Impact doubled for
major! Also consider restricting use to one Range band too! Green troops
60m, Regulars 80m Veterans 100m etc....This is the weapons Maximum
Effective
Range; just like 5 Range bands is a Small Arms Maximum Effective Range
in
standard Stargrunt.

Owen G

> -----Original Message-----
> From: Michael Sarno [mailto:msarno@ptdprolog.net]
> Sent: Friday, 28 January 2000 4:46 AM
> To: Ground Zero Games Mailing List
> Subject: RPG-2?
> 
> 
>     OK, I'm still working through the stats for my Vietnam-era SGII
> scenario.  I was wondering what stats you'd give to the RPG-2?  I was
> thinking of SFP d4 and Impact d12.  This seems to mesh well with the
> M113 stats we were discussing.  Outside of the first two 
> range bands, it
> becomes unlikely that you'll score a major success.  But if a major
> success occurs, there is a good chance that you can hurt an 
> M113, and it
> is even possible to destroy it with one hit.
> 
> -Mike
> 
> 
> --
> Michael Sarno
> 
> http://vietnam.isonfire.com
> Check out the Charlie Company Discussion Group:
> Info, resources, and links for RAFM's miniatures
> skirmish wargame of infantry combat in Vietnam 1965-1972
> 
> "The world has no room for cowards.
>  We must all be ready to toil, to suffer, to die.
>  And yours is no less noble because no drum beats
>  before you when you go out in your daily battlefields.
>  And no crowds shout about your coming when you
>  return from your daily victory or defeat."
>  -Robert Louis Stevenson
> 
> 


Prev: Re: Infantry Walkers Next: Re: Why the answer is obvious