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RE: Interdictors ?

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 16 Dec 1999 15:23:34 +1100
Subject: RE: Interdictors ?

Check out this from my last webgame:
http://users.mcmedia.com.au/~denian/ft/empire.htm

It's not really suitable for use in generic FT due to the physics (see
FTFB)

Neath Southern Skies - http://users.mcmedia.com.au/~denian/
[mkw] Admiral Peter Rollins; Task Force Zulu

> -----Original Message-----
> From: Sindre Cools Berg [SMTP:cobos@saers.com]
> Sent: Thursday, December 16, 1999 8:34 AM
> To:	gzg-l@CSUA.Berkeley.EDU
> Subject:	Interdictors ?
> 
> Recently I thought up a "new" system for use in Full Thrust....As I'm
> new to this list I hope this hasn't been discussed too much already.
> 
> Gravity Well Projecters (no points for guessing where the idea came
> from)
> They come in a light and heavy variant.
> One arc only.
> The light takes 20 mass with a 1.5x mass in point cost.
> The heavy takes 30 mass with a 1.5x mass in point cost
> The range is approx 40% and approx 60% of the playing area
respectively.
> 
> They can only be mounted on ships with a minimum mass of 100 and they
> have effect within the entire area they have range to, i.e. they are
> effective within their 60 degress cone up to their range. The effect
is
> simply to make FTL drives useless within the area. (Regardless of
who's
> FTL drives)


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