RE: Interdictors ?
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 16 Dec 1999 15:23:34 +1100
Subject: RE: Interdictors ?
Check out this from my last webgame:
http://users.mcmedia.com.au/~denian/ft/empire.htm
It's not really suitable for use in generic FT due to the physics (see
FTFB)
Neath Southern Skies - http://users.mcmedia.com.au/~denian/
[mkw] Admiral Peter Rollins; Task Force Zulu
> -----Original Message-----
> From: Sindre Cools Berg [SMTP:cobos@saers.com]
> Sent: Thursday, December 16, 1999 8:34 AM
> To: gzg-l@CSUA.Berkeley.EDU
> Subject: Interdictors ?
>
> Recently I thought up a "new" system for use in Full Thrust....As I'm
> new to this list I hope this hasn't been discussed too much already.
>
> Gravity Well Projecters (no points for guessing where the idea came
> from)
> They come in a light and heavy variant.
> One arc only.
> The light takes 20 mass with a 1.5x mass in point cost.
> The heavy takes 30 mass with a 1.5x mass in point cost
> The range is approx 40% and approx 60% of the playing area
respectively.
>
> They can only be mounted on ships with a minimum mass of 100 and they
> have effect within the entire area they have range to, i.e. they are
> effective within their 60 degress cone up to their range. The effect
is
> simply to make FTL drives useless within the area. (Regardless of
who's
> FTL drives)