Re: SG II Snipers and the spirit of the game
From: agoodall@i... (Allan Goodall)
Date: Thu, 16 Dec 1999 03:26:41 GMT
Subject: Re: SG II Snipers and the spirit of the game
On Wed, 15 Dec 1999 21:33:53 -0500, Michael Sarno <msarno@ptdprolog.net>
wrote:
> Allan, that really doesn't address the problem, though. We've been
talking about
>ways to get around the AUTOMATIC suppression of a sniper's target.
Oops. That's what I get for reading the list when I have a bad head
cold! *L*
I thought the problem was whether automatic suppression could occur
beyond the
furthest range band.
I really don't have a problem with the automatic suppression. Based on
what
I've read about World War 2 combat, it seems reasonable.
But don't mind me... it's the Dristan talking! *L*
Allan Goodall agoodall@interlog.com
Goodall's Grotto: http://www.interlog.com/~agoodall/
"Surprisingly, when you throw two naked women with sex
toys into a living room full of drunken men, things
always go bad." - Kyle Baker, "You Are Here"