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Re: Snipers, Mr. Sarno!

From: Roger Books <books@m...>
Date: Wed, 15 Dec 1999 10:59:30 -0500 (EST)
Subject: Re: Snipers, Mr. Sarno!

On 15-Dec-99 at 10:56, Michael Sarno (msarno@ptdprolog.net) wrote:
> 
> 
> Roger Books wrote:
> 
> > On 15-Dec-99 at 07:39, Michael Sarno (msarno@ptdprolog.net) wrote:
> > >
> > >
> > > > ** the difference for a laser between 1120 meters and 1 meter is
in
> > > > terms of microseconds... I don't think that'd matter too much.
> > >
> > >	  I'm not sure about that.  You'd be able to get a better idea
of the
> > >	  direction from which
> >
> > I think I agree with the "not matter too much".  This isn't the
> > continuous laser we see in books and magazines, this is something
whose
> > duration is shorter than we can see.   It is also a laser which
means
> > there isn't much light going in random directions to pick up.
> 
>     I'm curious to know how you "know" what type of laser people are
using
>     in 
> their SGII games. <g>  Anyway, the lasers in our games vaporize the
air as
> they travel and make that cool "laser" sound.

Ah, blasters or phasers. <vbg>	More of a directed lightning bolt.
Do lightning bolts go up or down?

Roger


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