Re: Snipers, Mr. Sarno!
From: Roger Books <books@m...>
Date: Wed, 15 Dec 1999 10:59:30 -0500 (EST)
Subject: Re: Snipers, Mr. Sarno!
On 15-Dec-99 at 10:56, Michael Sarno (msarno@ptdprolog.net) wrote:
>
>
> Roger Books wrote:
>
> > On 15-Dec-99 at 07:39, Michael Sarno (msarno@ptdprolog.net) wrote:
> > >
> > >
> > > > ** the difference for a laser between 1120 meters and 1 meter is
in
> > > > terms of microseconds... I don't think that'd matter too much.
> > >
> > > I'm not sure about that. You'd be able to get a better idea
of the
> > > direction from which
> >
> > I think I agree with the "not matter too much". This isn't the
> > continuous laser we see in books and magazines, this is something
whose
> > duration is shorter than we can see. It is also a laser which
means
> > there isn't much light going in random directions to pick up.
>
> I'm curious to know how you "know" what type of laser people are
using
> in
> their SGII games. <g> Anyway, the lasers in our games vaporize the
air as
> they travel and make that cool "laser" sound.
Ah, blasters or phasers. <vbg> More of a directed lightning bolt.
Do lightning bolts go up or down?
Roger