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Re: Boarding combat

From: Roger Books <books@m...>
Date: Thu, 09 Dec 1999 13:36:19 -0500
Subject: Re: Boarding combat



Oerjan Ohlson wrote:

> 4) Teleporters, featured prominently in a background with a prominent
> and highly insubordinate bald captain or old Scottish engineers (I
> watched ST: Insurrection this Tuesday. Cute story, but...), and also
in
> backgrounds where human hyperspace navigation is made possible by
> sacrificing hundreds of low-powered psykers each day to a
millennia-old
> semi-corpse held in stasis.

I missed this one, what book are you talking about?

> Boarding combat occurs whenever there are beings from more than one
> side aboard a single ship. Both sides roll 1d6 for each BF involved in
> the fight, and score it just like a beam weapon (including re-rolls).

Marines should be better at this then your average squid.  I'd say they
would work as heavy fighters, no kills by opponents on a 4.  If you
send a mixed force the squids die on 4's and one of the 6's, the jar
heads die on 5's and one of the 6's.  You want DC under ship fire
navy doods are wonderful things.  You want us to stick our heads out
when someone is fireing up close and personal you crazy, why do you
think we joined the navy?

It's a little fiddly, any better suggestions?

Roger


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