Re: Subject: Colonial powers and battles
From: David <dluff@e...>
Date: Sun, 05 Dec 1999 15:39:02 -0500
Subject: Re: Subject: Colonial powers and battles
The export models do not have the cobot armor that our M1's have, same
electronic and gun through......Jane's source.
Matt Edens wrote:
>
> This stuff about robot factories is interesting. They show up alot in
H.
> Beam Piper's work - among my favorite sci-fi writers (check out Space
Viking
> or the Cosmic Computer - lousy titles, but it was the 1950's)
>
> Even today some decidedly non-first rate economies are cranking out
some
> astonishing amounts/bits of military equipment. I may be mistaken,
but
> aren't the Egyptians building M1A1's (granted a lot of the components
are
> imported)?
>
> I find the arguments about shipping capacity/costs interesting as
well.
> There's little said about any difficulty in interface transport in FT
or
> Dirtside as compared to a game like Traveller 2300 with it's pre-grav
> assortment of spaceplanes, old-fashioned rocket-ridin' shuttles and
> beanstalks (somehow I always had trouble wrapping my mind that
concept).
> Landing a tank division on a planet may be no big thing (or the 1st
Guards
> Tank Army for that matter). Ultimately boils down to the sort of game
you
> want to play (which I recall was once the GZG mantra). I mean I've
followed
> the Grav vs. GEV argument and the MD versus CPR threads among others
and
> somehow arguing the "technical parameters" and power weight ratios of
> something as PSB as a grav drive (or FTL for that matter) stikes me as
a bit
> like the old angels vs. head of a pin arguement. But then I'm an
armchair
> General and historian not an armchair physicist.
>
> -M
>
> Oh, and speaking of 2300 check out:
> http://www.geocities.com/Area51/9292/UK.htm
> An exhaustively detailed site with TOE's etc. for Britain in the 2300
> universe (including some colonial forces and all nicely based on
current and
> past British practice - imagine the Coldstream Guards with power
walkers or
> the Desert Rats with hovertanks). All very easily adaptable to the
NAC in
> the Tuffleyverse (even includes some Dirtside 2300 conversions)