Re: GEV and Grav Vehicles
From: Tom Anderson <thomas.anderson@u...>
Date: Wed, 1 Dec 1999 14:26:54 +0000 (GMT)
Subject: Re: GEV and Grav Vehicles
On Wed, 1 Dec 1999, Roger Books wrote:
> On 30-Nov-99 at 20:59, Allan Goodall (agoodall@interlog.com) wrote:
>
> > Sorry, yes you get recoil. It just won't be much of a problem.
> >
> > Remember, energy is mv**2, but momentum is mv. In other words, if
you have
> > a very small projectile and accelerate it relatively slowly, you
will
> > build up a lot of energy without much reverse momentum.
> > The "v" component
>
> The easiest way to think of this is the kinetic energy (mv**2) of the
> projectile will be the _same_ as the kinetic energy of the firing
> platform.
that is incorrect.
Newton's third law of motion tells us that when something is fired from
a
gun, the magnitude of the _momentum_ of the projectile will be the same
as
that for the firing platform. it is possible to look at this a little
more
closely.
<maths>
i'll work in scalar units to keep things simple.
quantities:
m mass
v speed
p magnitude of momentum
E kinetic energy
relationships:
p = mv
E = mv^2/2
i'll prime things which apply to the projectile, so x is x for the tank
and x' is x for the projectile.
let's say the things we know are m, m' and E', and the thing we want to
know is v; that is, for a given projectile energy, and given masses of
vehicle and projectile, how much recoil is there? what we're really
interested in is the way v varies with m'.
E' = m'v'^2/2 // by definition
m'v'^2 = 2E'
v'^2 = 2E'/m'
v' = (2E'/m')^1/2 // call this 'A'
p' = m'v' // by definition
p = mv // by definition
p = p' // newton's third law
p = m'v'
mv = m'v'
v = (m'/m)v'
v = (m'/m)(2E'/m')^1/2 // using A to substitute for v'
v = (2E'm'/m^2)^1/2
so (where | means 'is proportional to')
v | E'^1/2
v | m'^1/2
v | 1/m^2
</maths>
so, for a constant projectile energy and vehicle weight, the recoil
produced by a gun is proportional to the square root of its mass. thus,
if
we use a smaller round, we get less recoil *even though we are putting
the
same amount of energy into it*. we are also more power efficient, as
less
energy is going into recoil.
> So yes, it is a problem, no matter how slowly you accelerate
> the projectile. You could correct for this with a circular
accelerator
> approach I guess, but I can't see this being small enough to fit in
> a combat vehicle.
it wouldn't work anyway - if you shoot out a projectile of a given mass
and speed, you get a particular recoil, irrespective of how you do it.
to
ref another thread, TANSTAAFL.
tom